Go (weiqi, baduk) - Game 31950

  
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Game result  (chess)


I. Ambos, 2249
J. Pech, 2088

1/2-1/2

See game 143382




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FICGS__GO__TOURNAMENT_KYU__000083       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2009 September 5   10:13:20


[Event "FICGS__GO__TOURNAMENT_KYU__000083"]
[Site "FICGS"]
[Date "2009.05.18"]
[Round "1"]
[Black "Roncagliolo,Marco"]
[White "Di Giandomenico,Alfonso"]
[Result "0-1"]
[Rating 1 "0120"]
[Rating 2 "0121"]

1.c17 p16 2.r3 j16 3.q16 d17 4.d16 e16 5.e17 d10 6.d18 d4 7.e15 k4 8.f16 d13 9.p15 o16 10.o14 o4 11.q4 o3 12.p5 o5 13.o6 n5 14.n6 m5 15.e5 f4 16.e4 f5 17.d5 f3 18.d3 m6 19.m7 l6 20.l7 k6 21.c4 f6 22.e6 e7 23.d7 f8 24.e8 f7 25.d9 e9 26.d8 f10 27.c10 d11 28.d14 c14 29.c13 c12 30.b13 b12 31.b14 a12 32.c15 g16 33.e13 d12 34.g9 g8 35.f9 e10 36.h9 h8 37.g10 g11 38.h11 g12 39.j10 g13 40.f14 e12 41.g14 f13 42.h13 c9 43.b9 c8 44.c7 b8 45.b7 a8 46.a9 b10 47.a7 a10 48.c9 b11 49.h12 q10 50.n8 q8 51.o7 q7 52.p8 p9 53.o9 p11 54.o11 p12 55.o12 p13 56.p14 q14 57.o13 q15 58.p17 o17 59.o18 n18 60.n17 n16 61.m17 m16 62.l17 l16 63.k16 k15 64.k17 q17 65.p18 q18 66.m18 r16 67.n19 p19 68.j17 h17 69.g17 h16 70.h18 j15 71.e2 f2 72.f1 g1 73.e1 g2 74.q6 l15 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c17 j16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner q16 : p16 q16

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner q4 : r3 o4

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaogua`jiao~, 2-Space High Approach).
Black may continue with 4-5 or 4-6. Black 4-6 works well when Black is in the lower right (so an extension in the middle works both ways). The more conservative 4-5 is makes a slightly tighter shape (better for a fight).

Corner d4 : d4 e5

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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Five groups might live but the six will die. (Anonymous)


Thibault, I ask for draw. Game 13876. - Sorry Ilmars, you won. (FICGS chat)








 
 
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