Go (weiqi, baduk) - Game 29247

  
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Game result  (chess)


C. Javier, 2263
S. Osipov, 2251

1/2-1/2

See game 144282




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FICGS__GO__TOURNAMENT_KYU_II__000007       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2009 April 11   8:56:55


[Event "FICGS__GO__TOURNAMENT_KYU_II__000007"]
[Site "FICGS"]
[Date "2009.02.13"]
[Round "1"]
[Black "Tarassov,Sergey"]
[White "Groves,Don"]
[Result "0-1"]
[Rating 1 "1244"]
[Rating 2 "1394"]

1.q16 c4 2.q4 d17 3.q10 o3 4.k16 r17 5.q17 r16 6.r15 s15 7.r14 s14 8.r13 q18 9.p18 r18 10.o17 r3 11.r4 q3 12.o4 n4 13.n3 p4 14.p5 o5 15.p6 d10 16.e4 h4 17.f5 f7 18.g6 g7 19.c5 b5 20.c6 d5 21.d4 c3 22.b6 e2 23.g3 e6 24.e7 f6 25.e8 g5 26.d6 e5 27.b4 f10 28.d14 b3 29.a5 f15 30.f13 e14 31.e13 d15 32.c10 c11 33.e10 e11 34.d9 e9 35.c8 b10 36.c9 n9 37.n7 h13 38.g12 h11 39.f14 g15 40.e15 e16 41.c15 c16 42.d16 m8 43.d15 c17 44.b16 b17 45.b14 m7 46.f9 g9 47.e10 g11 48.d11 d12 49.d10 e12 50.c12 c13 51.b11 s4 52.r6 e18 53.g17 h17 54.f16 g16 55.e17 g18 56.h14 f4 57.f17 f18 58.e16 o10 59.o12 m12 60.m11 n11 61.m13 l12 62.k4 m3 63.m5 o6 64.o7 n6 65.l3 p7 66.q7 h3 67.j3 j2 68.k2 j4 69.m4 n2 70.m2 p8 71.h2 k3 72.n3 j3 73.o2 m3 74.n1 n3 75.m6 q5 76.q6 r5 77.p2 k6 78.k5 k1 79.l1 q8 80.j1 q2 81.l6 l7 82.j6 k7 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 r17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d17 d14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.


Player White won this Go (weiqi, baduk) game.






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