Go (weiqi, baduk) - Game 22770

  
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Game result  (chess)


V. Hybl, 2254
A. Duttagupta, 2266

1/2-1/2

See game 142801




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FICGS__GO__TOURNAMENT_KYU_I__000008       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 July 24   14:59:35


[Event "FICGS__GO__TOURNAMENT_KYU_I__000008"]
[Site "FICGS"]
[Date "2008.07.11"]
[Round "1"]
[Black "Imbeck,Ulrich"]
[White "Schoenfeld,Ralf"]
[Result "0-1"]
[Rating 1 "0850"]
[Rating 2 "1075"]

1.q16 c4 2.q4 d17 3.e3 d6 4.k3 n4 5.o3 o4 6.p3 m3 7.k17 r10 8.r8 q14 9.r15 r14 10.c15 c13 11.d15 g17 12.c17 d16 13.c16 g15 14.d13 c12 15.d12 d11 16.g3 p6 17.q6 p9 18.f12 f10 19.e11 e10 20.c11 d10 21.b11 b9 22.k5 m5 23.k15 n17 24.o16 m16 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q4 : q4 n4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach).
White 2 is a light approach move. Rarely played in even games, White 2 is typically employed in handicap games. Black continues with 6-4 or 3-10. In Korean Sunjang Baduk Black has a stone on 8-4.

Corner q16 : q16 q14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.


Player White won this Go (weiqi, baduk) game.






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