Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2008 August 3 4:54:56
[Rating 1 "0100"]
[Rating 2 "0070"]
1.q16 e5 2.f5 q4 3.e6 d5 4.e4 d6 5.d7 f6 6.e7 f4 7.g5 d4 8.e3 f3 9.d3 c3 10.c2 c4 11.g6 e2 12.d2 f7 13.f8 g7 14.h7 g8 15.g9 h8 16.j8 h9 17.h10 b2 18.f2 j7 19.j9 c1 20.e1 b1 21.d1 g1 22.g3 p15 23.c7 c6 24.b6 f1 25.g4 h2 26.b5 g2 27.b4 b3 28.c5 a4 29.a2 b7 30.b8 h4 31.a7 h3 32.a5 j6 0-1
This go game has been lost on time (started : 2008.04.29 17:3:12)
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : e5 f5
Go-no-go (Wu~wu~) 5-5 Point.
The 5-5 was experimented with briefly during the "New Fuseki" movement in Japan in the 1930s. The 5-5 point has not retained popularity because the 4-4 hoshi (star) point strikes a better balance between influence and territory. As one can see from the variations, though, the 5-5 is playable.
Corner q16 : q16 p15
Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
If you cannot succeed, then die gloriously. (Chinese proverb)
Plans are ideas that never come to fruition. (Daniel Parmet)
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