Go (weiqi, baduk) - Game 20358

  
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L. Fric, 2051
J. Huang, 2012

0-1

See game 135688




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FICGS__GO__TOURNAMENT_KYU_I__000006       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2008 July 23   3:57:46


[Event "FICGS__GO__TOURNAMENT_KYU_I__000006"]
[Site "FICGS"]
[Date "2008.04.24"]
[Round "1"]
[Black "Popescu,Ovidiu"]
[White "Cook,Phil"]
[Result "1-0"]
[Rating 1 "1000"]
[Rating 2 "0609"]

1.r16 e16 2.q4 g4 3.d4 d6 4.c5 o16 5.f3 f4 6.g3 j4 7.d8 e7 8.d11 d13 9.c6 d7 10.c7 o4 11.q6 q8 12.p3 o3 13.r13 q12 14.r10 q10 15.r8 q13 16.r11 q11 17.o6 p7 18.q7 p6 19.p5 o5 20.n6 m6 21.n5 p4 22.q5 m4 23.m5 l4 24.m7 l6 25.p8 o7 26.o8 k10 27.k16 q16 28.r17 e8 29.d9 e9 30.l5 k5 31.l7 k6 32.g16 n4 33.n7 1-0

This go game has been lost on time   (started : 2008.04.24  19:48:31)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : g4 d4

This joseki is unknown.
A weak or weird move has probably been played in this corner.

Corner q16 : r16 o16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner d16 : e16 d11

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner q4 : q4 o4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.


Player Black won this Go (weiqi, baduk) game.






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Grab the border points between two moyos. (Anonymous)


The large trees attract high winds. (Chinese proverb)








 
 
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