Go (weiqi, baduk) - Game 16507

  
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Game result  (chess)


I. Cirulis, 2214
S. Osipov, 2282

1/2-1/2

See game 145064




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Go, Weiqi, Baduk

                                          
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FICGS__GO__TOURNAMENT_KYU__000051       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 June 19   12:43:51


[Event "FICGS__GO__TOURNAMENT_KYU__000051"]
[Site "FICGS"]
[Date "2007.12.03"]
[Round "1"]
[Black "Ilie,Sebastian"]
[White "Hensen,Erik"]
[Result "0-1"]
[Rating 1 "0665"]
[Rating 2 "0592"]

1.q16 d4 2.q3 d16 3.r9 l3 4.l5 q14 5.r12 p13 6.o16 q5 7.q4 p5 8.o4 r5 9.s4 h3 10.p12 m17 11.m16 l16 12.n17 m15 13.n16 m18 14.l15 m14 15.k16 l17 16.k17 k18 17.j18 k15 18.l14 m13 19.l13 j17 20.j16 h17 21.h18 k14 22.k13 h15 23.k19 l18 24.h16 g17 25.g16 g18 26.h14 m12 27.k11 r13 28.s12 s13 29.n18 h19 30.r15 f16 31.g15 o13 32.m10 n6 33.m4 o12 34.p11 o11 35.o10 n11 36.n10 e13 37.c9 f4 38.c6 p8 39.p9 c5 40.d6 c11 41.f15 e15 42.d12 c12 43.d13 b14 44.d14 e14 45.c15 c16 46.b15 c14 47.d15 e11 48.d11 c10 49.d10 b9 50.c8 b8 51.b7 a10 52.b11 c13 53.b12 o8 54.q8 l7 55.j5 n2 56.o3 o2 57.p2 b16 58.a15 a16 59.e12 f12 60.f11 e10 61.g11 d9 62.k8 q7 63.r7 p6 64.r6 a7 65.a6 b10 66.b5 b4 67.f8 g12 68.h11 f6 69.e7 d5 70.g7 f10 71.g9 d8 72.c7 e6 73.e8 k4 74.k5 p15 75.p16 s5 76.s6 k7 77.j7 j8 78.k6 n7 79.q6 p7 80.m8 t16 81.s16 t5 82.s3 t15 83.t17 s14 84.r17 l12 85.k12 t13 86.t12 s15 0-1

This go game has been lost on time   (started : 2007.12.03  18:58:45)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 q14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d16 : d16 j18

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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A knight's move near the edge of the board cannot be cut. (Bill Taylor)


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