Go (weiqi, baduk) - Game 16388

  
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Game result  (chess)


J. Swiatek, 2245
J. Dyson, 2188

1/2-1/2

See game 143517




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Go, Weiqi, Baduk

                                          
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FICGS__GO__TOURNAMENT_KYU_I__000002       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2008 April 8   0:55:55


[Event "FICGS__GO__TOURNAMENT_KYU_I__000002"]
[Site "FICGS"]
[Date "2007.11.30"]
[Round "1"]
[Black "Mariat,Benoit"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "0668"]
[Rating 2 "0994"]

1.q16 c4 2.q3 d17 3.r9 e4 4.d15 c15 5.c14 c16 6.d14 c10 7.e17 j3 8.k16 r14 9.r12 r17 10.q17 r16 11.q15 q14 12.r15 s15 13.s16 s17 14.s14 t16 15.p14 s13 16.q13 r13 17.s12 t14 18.p12 o3 19.p5 r3 20.r4 q4 21.q5 q2 22.p4 o4 23.d16 d18 24.e18 e19 25.c17 o5 26.o6 n6 27.o7 n7 28.b15 n9 29.e10 d8 30.f8 g6 31.m11 o17 32.o16 q18 33.p18 o18 34.r18 p17 35.q19 l17 36.k17 l18 37.k18 n16 38.o15 l16 39.l15 m15 40.n15 l14 41.k15 n14 42.m13 m14 43.n17 m16 44.n18 k14 45.k10 j14 46.g16 k19 47.d11 j18 48.h17 j16 49.j17 h16 50.g18 n13 51.m12 j12 52.k11 j11 53.j10 h10 54.g11 h11 55.h9 g10 56.g9 g12 57.h13 h14 58.g13 g14 59.f13 j13 60.f11 f12 61.e12 f10 62.e9 f9 63.m10 j9 64.j8 k9 65.l8 k8 66.g8 k7 67.e8 o11 68.o10 n10 69.o12 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Territory really exists only in the end. (Pierre Audouard)


Optimism is a variety of information deficit. Sometimes especially true for correspondence chess games. (Michael Aigner)








 
 
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