Go (weiqi, baduk) - Game 16216

  
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Game result  (chess)


T. Mirra, 2306
J. Moreira, 2320

1/2-1/2

See game 140251




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FICGS__GO__TOURNAMENT_KYU__000050       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 July 1   10:32:7


[Event "FICGS__GO__TOURNAMENT_KYU__000050"]
[Site "FICGS"]
[Date "2007.11.23"]
[Round "1"]
[Black "Brandibas,Jerome"]
[White "Hensen,Erik"]
[Result "0-1"]
[Rating 1 "0342"]
[Rating 2 "0592"]

1.d16 q16 2.q10 q4 3.k16 e3 4.o14 j4 5.q6 o4 6.p5 p4 7.o5 m5 8.n5 m6 9.n4 l3 10.m4 l4 11.m3 o2 12.l2 k2 13.m1 c4 14.n2 s4 15.o3 r7 16.q7 c14 17.d14 d13 18.c15 e14 19.d15 c13 20.e15 f14 21.f15 d9 22.p2 m17 23.r5 s5 24.r4 r3 25.q3 r12 26.q5 r2 27.q2 k18 28.m16 f12 29.m7 k6 30.l6 l7 31.k7 l8 32.n6 j8 33.l5 k5 34.m8 l9 35.r8 s6 36.s7 r6 37.t8 t2 38.g14 h18 39.h16 n17 40.f13 g12 41.e13 e12 42.b14 b13 43.a15 k14 44.k13 e19 45.h13 n10 46.o10 l14 47.m10 n9 48.m9 n11 49.l10 j14 50.j13 q14 51.k8 k9 52.k1 j2 53.j1 h1 54.l1 k10 55.k11 j10 56.n12 o11 57.p11 h2 58.o12 a13 59.a14 o16 60.m11 n15 61.r1 s1 62.q1 m15 63.l16 s11 64.t6 c19 65.f18 f19 66.g18 g19 67.h17 j17 68.j16 b18 69.b17 c17 70.b16 a18 71.d17 d18 72.c16 j11 73.j12 e18 74.c18 e17 75.f17 c17 76.e16 k17 77.c18 b19 78.c17 l13 79.l12 h12 80.h15 l17 81.l15 n13 82.o13 n14 83.m13 s3 84.p3 t5 85.t7 r10 86.r9 s9 87.t9 t10 88.s8 s10 89.q12 r13 90.p13 d6 91.o15 n16 92.a17 d19 93.o9 p15 94.n8 r17 95.m12 m14 96.h14 q13 97.q11 p14 98.r11 s13 99.o1 g13 100.t12 t13 101.j19 k19 102.g16 j15 103.j7 h7 104.h8 g8 105.j9 h9 106.k3 k4 107.j6 h6 108.h10 j8 109.h11 j5 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 o14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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While the Baroque rules of chess could only have been created by humans, the rules of go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play go. (Edward Lasker, international chess master)


A good teacher is like a candle - it consumes itself to light the way for others. (Author unknown)








 
 
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