Go (weiqi, baduk) - Game 14904

  
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Game result  (poker)


A. Wosch, 2006
T. de Vassal, 2168

0-1

See game 132275




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FICGS__GO__TOURNAMENT_KYU__000046       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 November 25   23:30:49


[Event "FICGS__GO__TOURNAMENT_KYU__000046"]
[Site "FICGS"]
[Date "2007.10.05"]
[Round "1"]
[Black "Simon,Mickael"]
[White "Tarassov,Sergey"]
[Result "0-1"]
[Rating 1 "0877"]
[Rating 2 "0852"]

1.q16 d4 2.q4 c16 3.e17 d17 4.e16 j16 5.l16 k17 6.h17 l17 7.d14 c14 8.d13 c13 9.d12 o3 10.q6 k4 11.r10 c7 12.c12 d15 13.e15 n16 14.o17 n17 15.f3 e3 16.f4 h3 17.h4 j4 18.h5 q2 19.r3 c10 20.d10 d9 21.e9 f7 22.e8 e7 23.d8 c9 24.d7 c6 25.d6 e5 26.d5 c5 27.e4 d3 28.e6 k10 29.h10 h7 30.p10 q12 31.o12 r15 32.r16 q15 33.p15 p14 34.o15 r11 35.s10 s11 36.o14 p13 37.o5 n4 38.n5 m5 39.m6 k7 40.m4 l5 41.n3 o4 42.p4 p3 43.r13 s16 44.s17 s15 45.m7 g3 46.g4 j13 47.l14 f13 48.f14 e10 49.d11 f10 50.f9 g11 51.g10 f11 52.h11 g13 53.g8 g7 54.h8 j8 55.j9 k9 56.h12 h13 57.k11 l11 58.k12 l13 59.l12 m11 60.m12 n9 61.k13 j14 62.n11 n10 63.c8 b8 64.m9 m10 65.l8 k8 66.d18 c18 67.d16 c17 68.c15 b15 69.f2 e18 70.f18 e19 71.f19 d19 72.b12 b13 73.o10 o8 74.o7 p8 75.p7 q8 76.r8 q17 77.r17 p17 78.o18 o16 79.p16 n18 80.q18 o19 81.p18 l15 82.m15 k15 83.m16 n15 84.n14 m17 85.m14 g17 86.g16 g18 87.f17 h18 88.h15 h16 89.g15 j15 90.b7 b9 91.a7 a8 92.c4 b4 93.c3 c2 94.b5 b3 95.c4 c3 96.n8 o9 97.e13 d15 98.b6 c4 99.c15 f5 100.f6 d15 101.s13 c15 102.t13 j6 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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