Go (weiqi, baduk) - Game 14402

  
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Game result  (chess)


S. Gounant, 2252
B. Ozen, 2232

1/2-1/2

See game 144828




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FICGS__GO__TOURNAMENT_DAN__000010       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 March 20   19:21:31


[Event "FICGS__GO__TOURNAMENT_DAN__000010"]
[Site "FICGS"]
[Date "2007.09.12"]
[Round "1"]
[Black "Ioffe,Nick"]
[White "de Vassal,Thibault"]
[Result "0-1"]
[Rating 1 "1829"]
[Rating 2 "1677"]

1.q16 d3 2.c16 q4 3.d5 f4 4.c3 c2 5.c4 c10 6.c8 c13 7.e17 l17 8.h3 g3 9.h4 b3 10.b4 b2 11.r6 p6 12.r3 r4 13.s4 q3 14.s3 l3 15.h6 l5 16.q9 r14 17.r12 p14 18.s16 o17 19.o16 p17 20.p16 h17 21.m15 o13 22.o11 m13 23.k15 k16 24.j15 k13 25.h13 s15 26.q17 q18 27.n17 n18 28.o18 p18 29.m18 o19 30.m17 l18 31.m19 r17 32.r16 s17 33.t17 t18 34.t16 l15 35.l14 l16 36.m14 n16 37.n15 m16 38.o14 q12 39.r11 o12 40.n11 l13 41.k14 j12 42.g11 b15 43.b16 c15 44.e15 r13 45.k11 s12 46.s11 t13 47.r15 s14 48.t15 t14 49.q14 q13 50.p15 q15 51.o15 q14 52.p12 q11 53.p11 r10 54.s10 s9 55.r9 q10 56.s8 p10 57.p9 o10 58.n8 n10 59.m11 m9 60.l7 l11 61.l10 l9 62.k9 m7 63.m8 l8 64.k7 o8 65.o9 n9 66.n7 m6 67.o7 k8 68.j9 j7 69.p13 j6 70.f6 p7 71.p8 b9 72.e3 e4 73.g2 f2 74.h2 b8 75.c7 o6 76.q7 h7 77.f5 b7 78.b6 f18 79.e18 f17 80.f16 a16 81.a17 a15 82.b17 e11 83.h16 j16 84.g16 g17 85.e13 e12 86.f12 f7 87.f8 e7 88.d6 g8 89.f9 d7 90.d9 g9 91.g10 k2 92.q2 p2 93.r2 f10 94.e10 f11 95.d8 d10 96.d12 d11 97.d13 c12 98.g12 g6 99.d2 d4 100.h5 r5 101.s5 m10 102.l12 n6 103.o8 s19 104.o2 o3 105.p1 p3 106.n2 n3 107.m2 l2 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : c16 c13

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : q16 l17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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