Go (weiqi, baduk) - Game 13959

  
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Game result  (chess)


B. Ozen, 2232
S. Boehme, 2292

1/2-1/2

See game 144808




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FICGS__GO__TOURNAMENT_KYU__000042       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2007 November 6   0:53:37


[Event "FICGS__GO__TOURNAMENT_KYU__000042"]
[Site "FICGS"]
[Date "2007.08.21"]
[Round "1"]
[Black "Imbeck,Ulrich"]
[White "Lubeck,Kate"]
[Result "1-0"]
[Rating 2 "1020"]

1.q16 d4 2.d16 q4 3.c6 c5 4.d6 g3 5.q6 o4 6.r5 r4 7.q10 k16 8.j17 k17 9.g17 o17 10.p17 o15 11.o16 n16 12.p16 n17 13.p15 o14 14.k4 l3 15.d10 j13 16.g13 k10 17.j8 k6 18.j5 j6 19.h5 h6 20.g5 f6 21.g6 g7 22.f5 e5 23.e6 f7 24.e4 d5 25.e3 d3 26.e2 d2 27.l4 m3 28.f4 j2 29.m5 n6 30.m6 m7 31.l7 k7 32.k8 h8 33.m8 n7 34.l6 h7 35.d1 c1 36.e1 b2 37.h9 j9 38.g9 c7 39.d7 d8 40.c8 b6 41.b7 e7 42.c7 e9 43.e10 f9 44.f10 g10 45.h10 g11 46.h11 b5 47.d9 j12 48.g12 l9 49.l8 m9 50.n8 o10 51.q13 p12 52.q12 c17 53.c16 d17 54.e17 e18 55.f18 b16 56.d18 e16 57.b17 f17 58.c18 e17 59.b18 g18 60.h18 f19 61.g16 g15 62.f15 f16 63.e15 h16 64.h17 h15 65.d19 d15 66.c15 b15 67.c14 f14 68.e14 g14 69.d14 f13 70.e13 f12 71.f11 e12 72.d12 j16 73.e19 j18 74.f18 k18 75.p9 o9 76.o8 n5 77.o7 p10 78.q9 p13 79.p14 s5 80.s6 q5 81.r6 s4 82.h2 h3 83.g2 f3 84.j3 k3 85.j4 k2 86.f2 j10 87.m4 n4 88.j11 k11 89.o6 r17 90.q18 r18 91.r16 s16 92.s15 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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