Go (weiqi, baduk) - Game 13260

  
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Game result  (chess)


B. Ozen, 2232
S. Boehme, 2292

1/2-1/2

See game 144808




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FICGS__GO__TOURNAMENT_DAN__000008       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 October 23   16:35:30


[Event "FICGS__GO__TOURNAMENT_DAN__000008"]
[Site "FICGS"]
[Date "2007.07.20"]
[Round "1"]
[Black "Brisson,Claude"]
[White "Wu,Sheng"]
[Result "0-1"]
[Rating 1 "1908"]
[Rating 2 "1100"]

1.q16 d4 2.r4 d16 3.f3 c6 4.l3 r14 5.r12 r17 6.r16 q17 7.p16 s16 8.s15 s17 9.r15 o17 10.n15 n17 11.c17 c16 12.d17 e17 13.e18 f17 14.b16 b15 15.f18 g17 16.b17 c14 17.d10 p3 18.p4 o4 19.p5 q3 20.r3 o5 21.p6 r2 22.s2 q2 23.d2 h3 24.c3 h5 25.n3 o3 26.m6 o6 27.g4 p7 28.r6 o9 29.h4 j4 30.j5 k4 31.k3 h6 32.j3 l5 33.m5 j6 34.c8 e3 35.e2 e6 36.g10 c11 37.d11 c12 38.k10 j10 39.j11 h11 40.h10 j9 41.g12 h12 42.h13 j12 43.g13 k11 44.h8 f8 45.g7 h9 46.g9 g8 47.f6 f5 48.e5 g5 49.g3 d5 50.e7 e8 51.d6 d7 52.e4 e6 53.n7 o7 54.d6 d8 55.c9 e6 56.j8 f4 57.k9 j11 58.l8 k7 59.k8 g11 60.q9 r8 61.q8 q7 62.r7 q6 63.q4 s1 64.s3 q10 65.r10 p9 66.q11 p10 67.r9 n11 68.h16 k15 69.h17 h15 70.g15 h14 71.f15 g14 72.e14 f14 73.e16 e13 74.b7 c10 75.b5 b6 76.a6 d9 77.o12 l7 78.m7 m8 79.n8 m9 80.n9 m10 81.n10 m11 82.o11 n2 83.m2 n4 84.m4 m3 85.l11 l2 86.n3 s8 87.m3 r5 88.s5 s6 89.q5 s7 90.r5 s9 91.s10 t4 92.t9 t5 93.t8 t6 94.t2 r1 95.l12 t1 96.j13 f11 97.k14 j15 98.l15 l14 99.m14 l16 100.m15 b4 101.c4 c5 102.a5 h7 103.l10 g18 104.h18 h19 105.j19 j18 106.g19 k18 107.k19 l18 108.l19 m19 109.h19 m18 110.p17 p18 111.o2 b9 112.b8 a7 113.a8 a4 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d16 c17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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If you have lost four corners, resign. (Anonymous)


Gambling : The sure way of getting nothing from something. (Wilson Mizner)








 
 
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