Go (weiqi, baduk) - Game 130761

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Game result  (chess)

J. Pech, 1987
C. Javier, 2204


See game 139786

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FICGS__GO__TOURNAMENT_KYU__000209       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2022 February 2   22:40:35

[Event "FICGS__GO__TOURNAMENT_KYU__000209"]
[Site "FICGS"]
[Date "2021.06.14"]
[Round "1"]
[Black "Korossy,Peter"]
[White "Simon,Mickael"]
[Result "1-0"]
[Rating 1 "1097"]
[Rating 2 "1142"]

1.q16 c4 2.e3 q4 3.d16 q14 4.r14 r13 5.r15 q13 6.o17 h4 7.e5 d6 8.c2 c14 9.c12 f17 10.e17 c17 11.c16 b16 12.b15 b17 13.c15 e18 14.f16 g17 15.k17 g16 16.f15 b14 17.a15 e14 18.f14 d12 19.c11 d11 20.c9 g11 21.f7 d9 22.d8 c10 23.b10 d10 24.b8 e8 25.e7 d7 26.c8 b3 27.b2 e6 28.f6 f5 29.d5 c6 30.c5 b6 31.b5 f4 32.e4 f8 33.h6 h7 34.g6 j6 35.a6 k15 36.d13 e13 37.d14 e15 38.e16 d15 39.c13 r6 40.k13 h14 41.g13 h13 42.k10 p3 43.q11 q9 44.p11 r11 45.r10 q10 46.r12 s11 47.s12 s10 48.s13 g7 49.b7 n14 50.l14 l15 51.d18 m17 52.m18 n16 53.l18 l7 54.n10 n7 55.j16 f18 56.c18 j15 57.g15 h12 58.o15 o12 59.o11 n12 60.m11 q12 61.m14 n15 62.m15 m16 63.l16 o16 64.p17 m13 65.l12 k14 66.l13 j13 67.p15 p10 68.o10 o9 69.j9 l9 70.h15 o13 71.p12 p13 72.n17 h9 73.e12 m12 74.l11 e11 75.f12 f3 76.h10 g10 77.f11 f9 78.j8 j7 79.f10 e9 80.h8 g8 81.g9 j11 82.h9 n9 83.k16 e2 84.j14 h5 85.c7 d2 86.c3 t12 87.s14 m10 88.n11 d3 89.d4 k8 90.g5 g4 91.d1 f2 92.l10 k9 93.j10 e1 94.c1 m9 95.q15 t13 96.t14 t11 97.r9 s9 98.r8 s8 99.pass 1-0

Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q16 : q16 q14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Player Black won this Go (weiqi, baduk) game.

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