Hall of fame
(type : rated knockout, time : 0 day, 00:05:00, increment : 0 day, 00:00:15 / move)
Last move : 0-1 2020 September 1 8:59:43
[Rating 1 "1293"]
[Rating 2 "1587"]
1.r16 d16 2.c4 q4 3.p17 e3 4.d5 h3 5.d3 r6 6.k3 n3 7.k5 e4 8.d2 h5 9.r10 f17 10.c11 f7 11.d7 d10 12.c10 d8 13.c8 c9 14.b9 d9 15.b7 n6 16.k7 l6 17.k6 h7 18.k9 q11 19.r11 q12 20.s13 q10 21.r9 q14 22.r13 k11 23.m8 j8 24.l7 m10 25.m6 n7 26.n5 o5 27.n4 o4 28.m3 m2 29.l3 o2 30.l5 m17 31.c14 c15 32.d14 q16 33.q17 n15 34.r15 g15 35.g13 d11 36.c12 h13 37.h12 h14 38.g12 j12 39.n18 m18 40.n17 n16 0-1
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : c4 e3
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
While the Baroque rules of chess could only have been created by humans, the rules of go are so elegant, organic, and rigorously logical that if intelligent life forms exist elsewhere in the universe, they almost certainly play go. (Edward Lasker, international chess master)
The production of too many useful things results in too many useless people. (Karl Marx)
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