Go (weiqi, baduk) - Game 116451

  
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Game result  (chess)


I. Cirulis, 2215
J. Salonen, 2000

1-0

See game 144206




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FICGS__GO__TOURNAMENT__000039       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2019 July 26   7:44:16


[Event "FICGS__GO__TOURNAMENT__000039"]
[Site "FICGS"]
[Date "2019.05.23"]
[Round "1"]
[Black "Tretyakov,Andrey"]
[White "Skwarczylo,Marek"]
[Result "1-0"]
[Rating 1 "0055"]
[Rating 2 "0410"]

1.q17 d4 2.r4 d16 3.p3 d10 4.q10 r15 5.p15 r12 6.r16 s15 7.q15 p11 8.q12 q11 9.q13 r10 10.r13 s12 11.s13 q9 12.k16 k4 13.f17 d13 14.f15 r7 15.d15 c16 16.e13 f3 17.m4 d7 18.d12 c14 19.d14 c13 20.h3 e12 21.f13 e11 22.c3 c4 23.d2 h4 24.b4 b5 25.b2 c15 26.h9 a4 27.b3 n14 28.n16 n12 29.o13 n13 30.e18 j3 31.g11 k6 32.l13 e2 33.c1 o9 34.m11 c18 35.a3 a5 36.l3 j2 37.f9 m1 38.l1 l2 39.m2 k1 40.n1 l1 41.n2 s5 42.s4 r5 43.q5 l8 44.l10 g6 45.f7 o12 46.m15 q6 47.p5 f6 48.e7 e6 49.d8 c8 50.c7 d6 51.c9 b8 52.d9 b9 53.c10 c12 54.c11 d11 55.t12 t11 56.t13 s11 57.t5 t6 58.t4 r6 59.b10 c6 60.b12 b13 61.a9 b7 62.k10 o14 63.o16 p13 64.q14 a12 65.k8 l7 66.m6 b11 67.e9 e16 68.f16 a11 69.a10 g7 70.g8 o6 71.o5 n6 72.p6 p7 73.d3 m5 74.e3 f2 75.h7 l4 76.m3 e4 77.j6 h6 78.j7 n5 79.n4 j5 80.n9 k7 81.k9 n10 82.m9 n11 83.l12 l9 84.m10 n8 85.d18 d19 86.e19 c19 87.k17 d17 88.e17 f10 89.g10 e15 90.e14 m8 91.f12 f11 92.n15 m14 93.l14 k3 94.a8 a7 95.e1 f1 96.d1 p14 97.o15 p12 98.m12 m13 99.g14 d12 100.k15 e10 101.o3 pass 102.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 r15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Beginner's games are surprising, often incoherent and incomprehensible. When you improve, your game gains in consistency but flirts with stupidity: you become satisfied with truisms and mechanical movements, you try to obtain a feeling for clearness and style the easy way. (Pierre Audouard)


If you are good, you will be assigned all the work. If you are really good, you will get out of it. (Dan Rotaru)








 
 
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