Go (weiqi, baduk) - Game 11531

  
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Game result  (chess)


C. Javier, 2263
S. Osipov, 2251

1/2-1/2

See game 144282




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FICGS__GO__TOURNAMENT_KYU__000036       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2007 November 12   11:0:21


[Event "FICGS__GO__TOURNAMENT_KYU__000036"]
[Site "FICGS"]
[Date "2007.06.06"]
[Round "1"]
[Black "Halatre,Didier"]
[White "Ruiz,Sebastian"]
[Result "0-1"]
[Rating 2 "0567"]

1.d4 d16 2.r3 r16 3.r14 p16 4.r12 c6 5.c5 d6 6.d5 e6 7.f4 c11 8.f16 d14 9.d17 c17 10.d18 c18 11.d19 c19 12.e16 d15 13.n16 p17 14.o17 l17 15.m17 l16 16.l18 k18 17.k19 m18 18.m19 l19 19.j19 n19 20.j18 j17 21.h18 h17 22.g18 g17 23.f18 f13 24.r13 l3 25.s16 s17 26.s15 m16 27.n15 p14 28.r15 q17 29.n17 m14 30.p3 h3 31.g3 h4 32.g4 g6 33.e5 n14 34.r6 q7 35.r7 q8 36.r8 q9 37.r9 q10 38.r10 p12 39.n3 m4 40.n4 n5 41.o5 o6 42.p6 o7 43.m3 l5 44.k4 l4 45.l2 k2 46.l1 k1 47.m2 k3 48.q6 h14 49.h12 k14 50.k12 j10 51.k10 h10 52.j9 h9 53.k9 h8 54.j8 h7 55.j7 j6 56.k6 k5 57.l6 l8 58.m9 m8 59.n8 m7 60.n7 m6 61.n6 m5 62.l9 o8 63.n9 o10 64.n10 o11 65.n11 m12 66.m11 l12 67.l11 j11 68.j5 h6 69.h2 k11 70.g2 b6 71.b5 g15 72.f10 e9 73.e8 f9 74.e10 d9 75.d11 c12 76.d12 f12 77.d13 c13 78.e13 f14 79.f17 n12 80.j1 j2 81.h1 q11 82.k7 o9 83.f5 f6 84.a6 a7 85.a5 b7 86.r11 q15 87.j15 j14 88.l14 m15 89.g11 f11 90.g10 g9 91.g13 g12 92.e14 e15 93.f15 c16 94.h13 g14 95.j13 k13 96.l13 k15 97.j4 j3 98.t16 t17 99.p5 g16 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 r14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : r3 l3

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.


Player White won this Go (weiqi, baduk) game.






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