Hall of fame
(type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2018 November 1 9:32:39
[Rating 1 "1055"]
[Rating 2 "0500"]
1.q16 d17 2.r4 c3 3.o3 c14 4.q10 k16 5.d4 d3 6.c4 e4 7.c8 e5 8.c6 b4 9.b5 c5 10.d6 d5 11.c12 e14 12.n17 r17 13.r16 q17 14.p16 p17 15.n15 r6 16.r8 p6 17.k3 q4 18.q3 p4 19.p3 r5 20.s4 h3 21.f8 n5 22.m4 e12 23.d11 o18 24.o8 m5 25.l5 l6 26.k5 k13 27.m6 l7 28.n7 1-0
This go game has been lost on time (started : 2018.09.03 23:39:58)
Here are the names of the openings (joseki) played in the four corners :
Corner d4 : c3 d4
San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.
Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.
Player Black won this Go (weiqi, baduk) game.
Follow this game move after move (download)
Don't defend - extend ! (Bill Taylor)
Heh, heh, heh. Time to abandon ship. (General Grievous in Star Wars ep.3)
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