Go (weiqi, baduk) - Game 109274

  
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Game result  (poker)


L. Fric, 2051
J. Huang, 2012

0-1

See game 135688




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FICGS__GO__TOURNAMENT_KYU_I__000081       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2019 February 10   22:5:35


[Event "FICGS__GO__TOURNAMENT_KYU_I__000081"]
[Site "FICGS"]
[Date "2018.08.20"]
[Round "1"]
[Black "Korossy,Peter"]
[White "Walzer,Karel"]
[Result "0-1"]
[Rating 1 "1381"]
[Rating 2 "1243"]

1.q16 d4 2.c16 q4 3.o3 m3 4.q2 o4 5.r3 e16 6.d14 e14 7.d13 j16 8.q10 o17 9.o16 n17 10.p17 n16 11.o15 g4 12.c6 c8 13.c10 e8 14.d8 d7 15.b8 d9 16.b7 q8 17.s5 q12 18.r11 o12 19.q6 p10 20.q9 p9 21.r8 p7 22.q7 p6 23.k10 k8 24.k13 l15 25.f12 g10 26.c3 d3 27.c4 d5 28.h12 h14 29.l8 l9 30.j8 k9 31.j9 j7 32.l10 m9 33.k3 k4 34.m2 l3 35.l2 j4 36.j3 h3 37.r13 n3 38.o2 n2 39.n1 h8 40.h9 g8 41.d17 e17 42.m12 r17 43.p18 s15 44.s19 s18 45.r19 s13 46.r12 s12 47.s11 r14 48.q14 r16 49.n13 n11 50.m19 m18 51.n19 k18 52.n4 n5 53.p4 o5 54.p3 q13 55.q15 r15 56.d18 e18 57.e19 f19 58.d19 g18 59.k15 k16 60.l14 m15 61.n14 h11 62.j11 e11 63.e13 f14 64.d2 e2 65.c2 h2 66.k2 g9 67.j10 c9 68.b9 c11 69.d10 e10 70.d11 d12 71.b10 e12 72.c12 l19 73.o19 f13 74.d15 g12 75.h13 g13 76.j14 j15 77.k14 m11 78.l11 m14 79.m13 q11 80.p8 o8 81.q8 p14 82.r18 s17 83.q17 c5 84.b5 j2 85.m1 p5 86.q5 d16 87.c17 n15 88.o14 p13 89.t11 t12 90.e1 f2 91.k1 p15 92.p16 f1 93.d1 m10 94.d6 e6 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Capture what you cut off. (Anonymous)


Heh, heh, heh. Time to abandon ship. (General Grievous in Star Wars ep.3)








 
 
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