Go (weiqi, baduk) - Game 10880

  
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J. Huang, 1998
N. Bernal Varela, 2312

0-1

See game 98885




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FICGS__GO__TOURNAMENT_PRO__000002       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2007 October 12   17:56:40


[Event "FICGS__GO__TOURNAMENT_PRO__000002"]
[Site "FICGS"]
[Date "2007.05.16"]
[Round "1"]
[Black "Kis-Kos,Laszlo"]
[White "Ruzin,Mikhail"]
[Result "1-0"]
[Rating 1 "2178"]
[Rating 2 "2079"]

1.r16 d4 2.q3 d17 3.p17 q5 4.q8 n4 5.p5 p6 6.o5 q4 7.o3 r3 8.p3 o6 9.n5 r2 10.f3 c6 11.j4 r6 12.c15 d12 13.g17 d15 14.d16 e16 15.c16 e18 16.e15 d14 17.f16 e17 18.b13 c14 19.b14 f15 20.e14 e13 21.f14 g15 22.f13 f12 23.d13 c13 24.c12 d13 25.d11 e12 26.h14 g16 27.h16 h17 28.h15 f17 29.g18 j17 30.g14 f16 31.g12 f11 32.g11 f10 33.c10 g10 34.d7 f7 35.d6 c5 36.f5 e5 37.f6 e6 38.e7 d9 39.f8 g7 40.e9 d8 41.e8 c7 42.e10 h10 43.g8 j12 44.k15 h7 45.h8 j7 46.j8 g4 47.f4 h5 48.g3 l4 49.k5 l7 50.l5 k8 51.c3 d3 52.d5 c4 53.j9 j10 54.k9 l9 55.k10 k11 56.l10 l11 57.m9 m7 58.n6 n7 59.o7 o8 60.p7 q6 61.l8 k7 62.q10 p8 63.q7 q9 64.r9 p9 65.s8 r10 66.s10 r7 67.r8 r11 68.s11 n9 69.m11 m12 70.n12 m13 71.k13 j13 72.k17 k18 73.l18 l17 74.k16 j18 75.m17 l16 76.m16 l15 77.l14 m15 78.m14 n15 79.n13 n11 80.m10 l12 81.n14 o15 82.p13 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.


Player Black won this Go (weiqi, baduk) game.






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Beginner's games are surprising, often incoherent and incomprehensible. When you improve, your game gains in consistency but flirts with stupidity: you become satisfied with truisms and mechanical movements, you try to obtain a feeling for clearness and style the easy way. (Pierre Audouard)


It's not enough to succeed. Others must fail. (Gore Vidal)








 

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