Go (weiqi, baduk) - Game 1043

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Game result  (chess)

H. Kruse, 2399
N. Bernal Varela, 2470


See game 144737

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FICGS__GO__TOURNAMENT__000003       See crosstable
(type : unrated round-robin,   time : 30 days,   increment : 1 day / move)

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Last move : 1-0     2007 February 16   16:33:2

[Event "FICGS__GO__TOURNAMENT__000003"]
[Site "FICGS"]
[Date "2006.06.03"]
[Round "1"]
[Black "de Vassal,Thibault"]
[White "Heiney,James"]
[Result "1-0"]

1.q17 c4 2.q4 o3 3.c16 e17 4.c6 e3 5.h17 e15 6.d14 d15 7.r6 q2 8.r15 l17 9.q11 q9 10.d10 d12 11.k4 l3 12.n4 n3 13.g4 g2 14.k16 k17 15.n17 j18 16.e5 o4 17.c8 f13 18.r13 c14 19.o10 o8 20.r8 r9 21.r3 r2 22.o6 p5 23.o5 p4 24.h18 l16 25.h14 k15 26.h12 m8 27.p7 p8 28.m6 p6 29.q7 n5 30.g15 f14 31.o7 m4 32.g11 l5 33.f6 l6 34.m7 l7 35.n8 n9 36.n7 o9 37.l8 m9 38.c17 b15 39.m11 l9 40.k11 k8 41.f3 f2 42.b5 b4 43.j16 m15 44.e11 e12 45.h8 b11 46.b10 c11 47.d17 b16 48.e18 f17 49.f18 b17 50.o15 n14 51.n12 o14 52.p14 m13 53.o13 n15 54.k13 l13 55.k14 l14 56.j19 k18 57.m18 o16 58.o17 p15 59.n16 p17 60.p18 p16 61.l12 q16 62.r17 q14 63.p13 r14 64.r16 q15 65.s14 q13 66.q12 o15 67.j15 s13 68.r12 s15 69.s12 t14 70.s16 n13 71.k3 s3 72.s4 s2 73.s9 s10 74.s7 t12 75.t11 s11 76.t13 p12 77.o12 t12 78.r10 t10 79.q10 q8 80.q6 q5 81.k2 s5 82.t9 t8 83.s8 s6 84.r11 p10 85.p11 n10 86.r5 t4 87.r4 t5 88.p9 n11 89.m12 p10 90.o11 k19 91.h19 m17 92.l18 o18 93.n18 q18 94.o19 r18 95.s18 g3 96.j6 f4 97.t16 t15 98.l2 m2 99.m1 n1 100.l1 k5 101.j5 h4 102.j4 g5 103.g6 c5 104.b6 c10 105.d5 1-0

This go game has been lost on time   (started : 2006.06.03  13:0:3)

Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : c16 e17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : c4 c6

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Player Black won this Go (weiqi, baduk) game.

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