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(type : unrated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2006 August 4 3:36:2
[Black "Perrotta,John Zach"]
1.p16 d17 2.d5 q3 3.f16 e15 4.g14 d12 5.e13 d13 6.q10 l16 7.g4 q5 8.m4 d8 0-1
This go game has been lost on time (started : 2006.06.03 13:0:3)
Here are the names of the openings (joseki) played in the four corners :
Corner d16 : d17 f16
Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..
Corner q16 : p16 l16
Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.
Player White won this Go (weiqi, baduk) game.
Follow this game move after move (download)
Go is not a blocking game, it's a game of action. (Pierre Audouard)
If things go wrong, don't go with them. (Roger Babson)
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