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Ryaad Aabid    (2006-11-16)
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FICGS__CHESS__CLASS_C__000005 Game 741 The clock of my opponent was almost 0:0 He came and has done his move #22 until the move #31 , then he hid after his clock drank 40 days! What type players is there? I think something should be changed. Another opponent (Game 1265) has appeared after his clock became almost 3 days! Either I am an unlucky player, or there is somerule should be changed. Because of this I will leave, but never leave those 2 games for the rubbish of the chess:Adrian and Balogh.

Thibault de Vassal    (2006-11-16 01:56:57)
Something to be changed

Hmmm... Dinesh has his fans :) ... (just a joke)

This has been discussed before : Server chess has clear time rules, some players may "play" with the slow time controls, sometimes for a good reason, sometimes not... It can't be totally prevented (or feel free make suggestions).

Looking at your clocks, that all reached 100 days, I suggest you to play rapid tournaments. This problem won't happen often this way !

Best regards.

Ryaad Aabid    (2006-11-16 09:28:27)

All openings became known nowadays. If the opponents ends the openinig step, the clock will automatically be changed from 30 or 40 days to 7 or 10 days. If the player has no time enough to visit the website during 7 or 10 days, he/she should take vacation, otherwise to leave! instead of bothering his/her opponents. Thank you Thibault, Ryaad

Thibault de Vassal    (2006-11-16 13:02:24)

The idea to jump the first time control (not to add 40 days at move 10) would have been interesting if we knew 'where' ends the opening, but that's quite impossible... The real problem is some players can't connect so often, or play so quickly !

It may be frustrating in some cases but that's correspondence chess... I connect about 20 times a day but I have many games and I feel in zeitnot in some of them. As for me it depends more on the game than on the time control...

Glen D. Shields    (2006-11-17 06:39:51)
Changing World

It's interesting to read players correspondence chess expectations as technology evolves.

What we see on servers like FICGS is the integration of players with various chess backgrounds and expectations. Players who grew up with the internet, and whose first chess experiences were real time chess servers expect games to move quickly. Players who grew up playing correspondence chess by postcard expect games to move much more slowly.

Personally I'm as equalled annoyed by players who stall (like the one described by Mr. Aabid) as I am by those who think move-a-minute correspondence chess is cute. It's going to take time and creativity by the server owners to balance players needs/interests. My ideal is when both players move at a steady 2-3 days per move pace (with the obvious exception for holidays, work, illness, etc). Those games stay interesting from start to finish and always seem to end with a pleasant thank you and congratulations.

Ryaad Aabid    (2006-12-09 02:57:17)
At last

I could know WHEN to do my moves for the 2 mentioned games successfully! At last my last 2 opponents became out of time. Thanks to FICGS and good luck for all. Ryaad

Lennart Oberg    (2006-12-16 11:35:56)
Change, please!!!!!

Im new here, playing my first tour. and 2 guys make a few moves and then let the clocks run. Solution, every move within ( 3, 7, 10 days ) or you forfeit. Thats life in live chess! Regards, Lennart Oberg

Thibault de Vassal    (2006-12-16 13:06:09)
Correspondence chess time controls

Hello Lennart.

Sorry about that, it's been discussed a lot, as in all other correspondence chess sites: correspondence chess time controls are the source of many problems, I'm afraid without a solution. I can only say that's the better solution anyway.

If 40 days + 40 days / 10 moves is too long for you, feel free to play rapid tournaments at 30 days + 1 day / move time control.

My best, Thibault.





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